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Afterlife: Battle Report - Jungle Abduction
Afterlife: Battle Report - Jungle Abduction

The scenario represented an attempt to abduct a scientist from a jungle base. A small special ops force had infiltrated behind enemy lines and almost made it back with their prize

Afterlife : Our biggest studio game yet!
Afterlife : Our biggest studio game yet!

We used almost every painted Afterlife model we have in the studio to create Council and Republic forces of over 2500 points, including several Character models. Epic...

Werewolf Painting Competition Results
Werewolf Painting Competition Results

We’ve had some fantastic entries for our Werewolf Painting competition, and it’s been tough to pick winners, but it's time to dish out some prizes!

Afterlife Showcase : The Unity Guard
Afterlife Showcase : The Unity Guard

A closer look at the Unity Council's elite internal security organisation, tasked with garrisoning Unity Council facilities, protecting high ranking personnel and crushing internal dissent

Brush Tip : Crates and Boxes
Brush Tip : Crates and Boxes

We paint up some Crates and Boxes using simple techniques, with a step by step guide

The Making of the Beast Chapter 3
The Making of the Beast Chapter 3

In the final chapter of the Werewolf series, Joel runs us through the print process and casting, in the last steps to bring you a resin product.

The Making of the Beast Chapter 2
The Making of the Beast Chapter 2

In this post, I'll document the work I've done to take the basic T-Pose to a finished sculpt, ready for 3D printing

The Making of the Beast - Chapter One
The Making of the Beast - Chapter One

With Halloween coming up fast, we decided to make a special miniature - a terrifying Werewolf, designed to fit in a huge range of games and settings, or simply make a great painting project!

Regiments Heavy Weapon Squads
Regiments Heavy Weapon Squads

In this first post, we’ve got a run down on the brand new Regiments Heavy Weapon Teams including a painting guide!