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Digital - Modern Backpacks Bundle

$15.83
SKU: DF-MAR23-MBP
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Digital - Modern Backpacks Bundle

A selection of modern backpacks designed to fit our Regiments range of miniatures, both male and female. 

Can also be used on most any 28mm miniatures

This product is a personal licence allowing you to download and use the Modern Backpacks Bundle for personal, non-commercial use only. This item is a Digital Download of an STL file (or files). Your use of the files is subject to the Digital Forge End User Licence Agreement, which you can find HERE. Please read this before purchasing.

Patreon "Bits Box Builder" backers get a 40% discount on this product!

Sign up now for $10 (+local VAT) and find the code in the pinned post. 

 

Join Now!

 

What's Included

Multi-Shell Options:

A number of STLs are labled with "(Multi Shell)" - these files can be imported into Blender (recommended), or Meshmixer, or various other programs and split into multiple different shells, giving you more modelling options! Anything marked with "(Multi Shell)" is even more customisable than just its basic STL would allow! Watch this video for a basic intro: https://www.youtube.com/watch?v=3hq6JWKJVJ0

17 unique sculpts of Modern and Sci-Fi backpacks

  • 10 x ALICE frame backpacks in two styles; one set featuring military pouches, the other featuring Hazmat specimen bags with a lot of shelled options. (Multi-shell)
  • 3 x Hydration packs with the option of a pack with pouches, without pouches, or a plain webbing harness. (Multi-shell)
  • 1 x Modern Assault backpack with a lot of shelled options. (Multi-shell)
  • 1 x Radio Jammer pack. (Multi-shell)
  • 1 x Radio Comms pack. (Multi-shell)
  • 1 x Hardshell Sci-fi backpack. (Multi-shell)

Are the Parts Presupported?

Figures and Infantry Parts

Yes. Our figure STL files come with a pre-made support structure, included as a separate shell where appropriate.

Digital Kitbash

These files are intentionally left unsupported. They are not designed to be printed separately.

Scenery or Bases

Scenery objects or bases are often designed to be printed directly on the build platform, and in this case, are not supplied supports. 

 

Back our Patreon!

Each month we release a new set of digital files on Patreon - You can get these if you back us for $9 a month, making a huge saving on buying them separately!

Sign up now so that you don’t miss out:

https://www.patreon.com/anvildigitalforge

Please Note:

  • We regret that we cannot offer refunds on Digital download products under any circumstances.
  • 3D printing miniatures and conversion parts at home is great fun, but requires commitment and skill to master and involves working with hazardous chemicals. You must be over 18 to download or use Digital Forge products.
  • By purchasing and/or downloading this product, you agree to be bound by our EULA, which is linked to in the description above.
Products specifications
Attribute name Attribute value
Scale 28mm Heroic
Category Regiments
Inspiration Modern
Style / Theme Generic
Medium/ Material Digital STL File
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Digital - Modern Backpacks Bundle

A selection of modern backpacks designed to fit our Regiments range of miniatures, both male and female. 

Can also be used on most any 28mm miniatures

This product is a personal licence allowing you to download and use the Modern Backpacks Bundle for personal, non-commercial use only. This item is a Digital Download of an STL file (or files). Your use of the files is subject to the Digital Forge End User Licence Agreement, which you can find HERE. Please read this before purchasing.

Patreon "Bits Box Builder" backers get a 40% discount on this product!

Sign up now for $10 (+local VAT) and find the code in the pinned post. 

 

Join Now!

 

What's Included

Multi-Shell Options:

A number of STLs are labled with "(Multi Shell)" - these files can be imported into Blender (recommended), or Meshmixer, or various other programs and split into multiple different shells, giving you more modelling options! Anything marked with "(Multi Shell)" is even more customisable than just its basic STL would allow! Watch this video for a basic intro: https://www.youtube.com/watch?v=3hq6JWKJVJ0

17 unique sculpts of Modern and Sci-Fi backpacks

  • 10 x ALICE frame backpacks in two styles; one set featuring military pouches, the other featuring Hazmat specimen bags with a lot of shelled options. (Multi-shell)
  • 3 x Hydration packs with the option of a pack with pouches, without pouches, or a plain webbing harness. (Multi-shell)
  • 1 x Modern Assault backpack with a lot of shelled options. (Multi-shell)
  • 1 x Radio Jammer pack. (Multi-shell)
  • 1 x Radio Comms pack. (Multi-shell)
  • 1 x Hardshell Sci-fi backpack. (Multi-shell)

Are the Parts Presupported?

Figures and Infantry Parts

Yes. Our figure STL files come with a pre-made support structure, included as a separate shell where appropriate.

Digital Kitbash

These files are intentionally left unsupported. They are not designed to be printed separately.

Scenery or Bases

Scenery objects or bases are often designed to be printed directly on the build platform, and in this case, are not supplied supports. 

 

Back our Patreon!

Each month we release a new set of digital files on Patreon - You can get these if you back us for $9 a month, making a huge saving on buying them separately!

Sign up now so that you don’t miss out:

https://www.patreon.com/anvildigitalforge

Please Note:

  • We regret that we cannot offer refunds on Digital download products under any circumstances.
  • 3D printing miniatures and conversion parts at home is great fun, but requires commitment and skill to master and involves working with hazardous chemicals. You must be over 18 to download or use Digital Forge products.
  • By purchasing and/or downloading this product, you agree to be bound by our EULA, which is linked to in the description above.
Products specifications
Attribute name Attribute value
Scale 28mm Heroic
Category Regiments
Inspiration Modern
Style / Theme Generic
Medium/ Material Digital STL File
Product tags
Blog posts about this product
Conversion Corner - Adam's Winter Division™ Agents


Welcome to the next installment of our (at this point) regularly scheduled The Division™ Conversion Corner - this time with more Agents (as you can't ever have enough Agents)!


Our recent Digital Forge releases (Modern Civilians & Undercover Operatives) and my improving skill at digital kitbashing gave me a chance to work on upgrading my previous set of Agents, and add some reinforcements. Since I want to feature enemies from both games, I decided to split my team into two parts, a winter and a summer themed one. I first started working on the winter team, as I really want to test my new snow effects!

Recently I came across a new ultramodern ruleset called Incountry - this seems like a good fit for my Division plans, so I based my team around the Tier 1 force list from the rulebook.


All models are a mix of cast and printed resin, some parts extensively modified in Blender.


The Agents


Division SHD Agents


The first four models represent a Tier 1 Fireteam from Incountry.


  • My converted PMC Operative One makes a return again, this time with an improved Dark Zone Bag from our Modern Backpacks bundle.
  • The P90 Agent's body is a slightly modified one from the Undercover Operatives set, with the kneepads swapped for a Wasteland Raider one, and a Dark Zone bag, beacon and MOLLE straps added to his backpack. His head is from the Baseball Cap heads sprue.
  • The Medic features a torso-head combination from Operatives, and an extensively modified ALICE frame backpack with a beacon, first aid kit (to represent the Medical Training passive ability) and a Remington shotgun strapped to the side. She is getting ready to call in an extraction, with a flare gun in one hand and a Dark Zone bag in the other. I used the plastic carrier bag hand from Civilians to make a Dark Zone bag held in hand. Other parts used are Female Cyberpunk arms & a pair of Female Fatigue legs.
  • The Marksman agent (representing the Marksman Primary role) is equipped with a lengthened barrel DMR variant of the ACR with a wrapped suppressor, 12x scope & a canted red dot sight. He's holding his weapon in the MRAD arms from the Operatives set. For this model I used my favourite Boilersuit body cut at the waist and a PMC head.

The weapons attached to backpacks were scaled to 81% so they look less oversized and all backpacks feature masks taken from the Respirator heads set.


 Division SHD Agents


Division SHD Agents


These two models will use the Tier 1 Specialists rules.


  • The Drone Operator from my previous team is back, with a new backpack (modified Modern Assault pack), the same drone I used for my Black Tusk and a HK416 strapped to the side. As with the Medic in the previous set, he represents Medical Training. 
  • The SAW Guy is modeled after my character from Division (might also have some Nomad vibes - I might need to start a Ghost Recon™ project!). I always wanted a SAW with a vertical foregrip, this took some trial and error to do. I took the foregrip hand from Republic Commandos, the stock from Drop Troopers & the two male Pistol Grip arm pairs from Cyberpunk (as I wanted to give him a heavy jacket), I ended up using the right arm from one pair and the left arm from the other to make the pose work. Then I added a M249 with an ACOG and a PEQ. For his legs I picked one from the Wasteland Raiders set with some detail removed, a holstered pistol added and the hole on the knee filled. His backpack started out as an ALICE pack, then I added a Dark Zone bag, beacon and MDX strapped to the side. This is probably my favourite model I ever made!


 Division SHD Agents


The JTF


Division SHD Agents


To round out my options I also built some JTF to be used as CIA Ground Branch.

  • This is a much more uniform set of models, all wearing 3D printed High-Vis vests with mag pouches and a backpack for the Sergeant & Combat Trousers and PASGT Helmets from our resin range. They are equipped with our older model HK416s with red dot sights. The Sergeant has a hand held radio so he can keep constantly calling for backup. As a nod to their non-existent combat ability in the game I added trash piles to their bases...


This time the bases are from the Modern Road Bases set I sculpted, with my usual 80 grit sandpaper, Astrogranite and scenery bits from Modern Urban Scatter terrainspent ammo casings & bottles.


That's it for now, see y'all later - maybe with more enemy faction conversions!


The Division and all associated terms are trademark and Copyright Ubisoft.

Comparisons and images are used to provide examples of possible conversions to inspire hobbyists own modelling projects. This feature is not associated with Ubisoft in any way.

Conversion Corner - Adam's Zona Alfa Western Operators

A month after finishing my previous crew, I'm still pretty excited about Zona Alfa - and they needed a rival crew anyway! I could've settled on using my previous Spetsnaz, but when I have to opportunity to build something new I always take it!


These had to be significantly different from my two Soviet / Eastern inspired crews, so I settled on a team of NATO / Western operators. From this point my faction was pretty much set as Military, and as I wanted to build a slightly more experienced team I picked two Veterans (including the Leader) and three Hardened as my starting crew.


Zona Alfa Western Operators Helmets Digital Kitbash


The test prints for our Heist Kickstarter SWAT Team came just in time for this project, so I decided to use their legs pretty much unmodified (apart from removing pistols from their holsters where appropriate), their arms kitbashed with different weapons and the NODs from their helmets. I could've used their PASGT helmets, but I prefer OpsCores. Luckily we have them available in the Modern Post-Apocalypse bundle and customising them was a really simple digital kitbash. I also added a helmet camera from the Biohazard Containment Team Millennium gas masks.

All the models feature resin Load Vests and various backpacks from our resin range. After printing, I shaved down about half of the identification strips on all the left arms, I will paint these as flag patches for my international task force. 


Veterans - Leader & Breacher


Zona Alfa Western Operators Leader & Breacher


 

  • Leader - Starting skills: Leader, Bone Doc, Starting Equipment: G36C (Assault Rifle), Pistol, Smoke Grenade, Hand Grenade, Gas Mask, Red Dot Sight and two Med Kits

As the leader, this model had to stand out somehow - the best way to do this was to give him a slightly different version of the unit's helmets, from the PMC Helmets sprue and flipped up NODs from SWAT - these multishell parts can be easily printed separately with a few quick supports added in Lychee. Obviously he can't go without his gas mask, so I took one from Respirators and glued it to his backpack.

He is armed with a G36C - the UMP's stock from the SWAT arms looks similar enough that I could keep it after splitting the multishell weapon. The G36 comes from the Modern Weapon Conversion kit, with the stock and grip removed, thus making it compatible with the Pistol Grip arms.

I finished this model with adding a smoke grenade with a SWAT arm in a "non standard" pose - some gap filling is needed if you don't set the arms fully in their socket, but this gives you a much bigger variety of poses.

  • Breacher - Starting skills: Knife Man, Scrounger, Starting Equipment: Remington 870 Tactical (Shotgun), Glock 19 (Pistol), Flash Bang, Hand Grenade, Gas Mask, Red Dot Sight, Med Kit

Some extra digital kitbashing went into this model as I wanted to swap the SWAT pistols for something different, I settled on the Glock from the Biohazard Suit Sergeant (which is actually also available in cast resin). I had to represent his shotgun somehow, so I attached one (previously scaled down for my Agents) to an Assault Pack and printed it as a single piece.

He also needed some breaching equipment, the bolt cutters from Trench Melee Equipment were my best option as they don't come with hands attached. I glued them to the side of the backpack then added straps made from thin plasticard.


Zona Alfa Western Operators Leader & Breacher


Hardened - Combat Engineer & Comms / Drone Operator


Zona Alfa Western Operators Combat Engineer & Drone Operator


 

  • Combat Engineer - Starting Skill: Fuse Cutter, Starting Equipment: P90 (SMG), Pistol, Satchel Charge, Hand Grenade, Gas Mask, Red Dot Sight, Med Kit

This is probably my favourite model in the set - it must be something about his pose! His P90 arm is from the Interplanetary Expeditionary Force, with an added Modern Suppressor. His satchel charge is represented by the explosive charge from the Gothic Void Engineer - with a SWAT arm, looking similar enough to his IEF right arm to work well. 

Obviously, I had to go with the torso with the most grenades attached to it! The model was finished with a Modern Assault Pack.

  • Drone Operator - Starting Skill: Steady Hands, Starting Equipment: H&K 416, Pistol, Smoke Grenade, Hand Grenade, Gas Mask, Binoculars

Another model with extra digital kitbashing - the SWAT UMP arms are actually really easy to convert to work as foregrip arms with other pistol grip weapons. Just line the new weapon up, then delete the UMP! Depending on your new weapon, you might need to remove some of the original supports and add new ones.

He got a different backpack from the other models, one of the Modern Comms Packs, and I added a wall piece with a drone flying over it to this base. This represents his Binoculars.

 
Zona Alfa Western Operators Combat Engineer & Drone Operator


Hardened - Support Gunner & Sniper


Zona Alfa Western Operators Sniper & Support Gunner


After building these two I actually had more models ready than I could field in the crew, so I will have to decide on one of them once I get around to playing the game!
 

  • Support Gunner - Starting Skill: Unload, Starting Equipment: M249 (Squad LMG), Pistol, Smoke Grenade, Hand Grenade, Gas Mask, Red Dot Sight

The most extensive digital kitbash in the crew, and more of a "can I make this work" experiment! I wanted to try using the Scorpion Feed from the PKM / PKP gunner on the M249. First I measured the weapon for the magazine feed placement, then made a quick "scale mockup" in Blender, lined it up with some SWAT shotgun arms (with the weapon removed) and the ammo feed from the PKP (as it is actually split into several shells!). The only thing that needed more serious manipulation was the feed cover, but I managed to line it up after a few minutes of moving it around with the Grab tool. Then I added a torso from the Patreon Welcome Pack and printed the model as a single piece apart from the helmet and the weapon.

It lined up almost perfectly after printing and I bulked it out with a PEQ and a Specter sight.

  • Sniper - Starting Skill: Steady Hands, Starting Equipment: Barrett MRAD (Sniper Rifle), Pistol, Smoke Grenade, Hand Grenade, Gas Mask, Scope

For the sniper I took the MRAD from Undercover Operatives, overlaid it on top of one of the SWAT shotgun arms, then removed the multishell shotgun - I could mostly use the original supports, only needed to add a few to the scope. Then I drilled a Modern Suppressor out and attached it to the end of the barrel.

I decided to keep his loadout lighter, so I used a Hydration Pack instead of the assault packs used for the other models.


Zona Alfa Western Operators Sniper & Support Gunner


The Zone Guide


Zona Alfa Zone Guide


This is another of my NPC models, this time using the Gorka Suit body with the addition of an ALICE pack absolutely loaded with gear. To further sell the idea that he's a local, he's wearing an Ushanka Hat with a gas mask. He also got a spare gas mask from the Brodie Helmets sprue, and the separate Ops Core from PMC helmets.

For a slightly different pose and look I decided against using the Gorka Suit arms, and went with resin Biohazard Suit open wrist arms instead - it's a great fit, and it gave me a chance to use the paired Geiger Counter hand set from the Hazardous Environment Equipment pack. This time my NPC isn't entirely unarmed, as you will see on the bases later.


 Zona Alfa Zone Guide


The Bases


Zona Alfa Western Operators Bases


For the bases I took the same approach as before, first adding some detail elements like rats, broken bottles, concrete walls & pillars from Recon Drop Troops, tree stumps from Post-Apocalypse 2 and sign posts from its booster pack, and another fence made with aluminium mesh, then covering the rest of the base with Vallejo Brown Earth texture paste. I also used Typhus Corrosion Citadel technical paint to add some rust texture to the metal parts.

I added a Spotter Drone flying over a piece of concrete wall to represent the Binoculars of my Drone Operator, and I also built a suppressed Mosin rifle with a 12x Scope for the Zone guide - I'll just have it leaning against a broken pillar on his base. 


Zona Alfa Western Operators Bases

 


Sadly this time I did not get around to painting the models or the bases, but I hope I can do so soon!

The bases will be painted and decorated the same way as my previous ones, so they will look good together and fit with the terrain I'll hopefully make some day. I will probably go for some kind of green based camo for the models, with flag patches for their origin countries on their left arm.


That's it for now, see y'all later!


Zona Alfa Western Operators Crew

Zona Alfa Western Operators Crew